diablo 4 damage buckets spreadsheet. Anything within those buckets is additive, then multiplied by the other buckets. diablo 4 damage buckets spreadsheet

 
 Anything within those buckets is additive, then multiplied by the other bucketsdiablo 4 damage buckets spreadsheet  Working with currently given data

With multiple viable builds and a strong well-rounded toolkit, the Necromancer is a great choice for both new players and. Only a 75 damage increase! This applies to all buckets, and why people often say that the "Conditional" bonuses are "worth less" than the others. All these status effects plus damage amplifiers like Glass Cannon all add up for Ice Shards to burst enemies down. This theory is supported by a publicly-accessible Google spreadsheet created by a player named SnowRaven, which organizes all the game's damage modifiers based on their corresponding damage buckets. All three variables are equally valuable. Now, understand that there are 3 multiplicative damage modifiers in Diablo 4: [X] % Damage, Main Stat and Vulnerable Damage. There are many misconceptions regarding damage “multipliers” in Diablo 4. The term Damage Buckets simply refers to categories of damage types. extracted directly from the game build. There’s a ton of stuff in that bucket that comes from items and paragon so 42% injured damage is probably more like 20% more damage while vulnerability is typically lower so rolling 60-70% vulnerable on your staff is probably a 50. It's now possible to infer it in any specific case, but the "entire damage formula" would be impractical. Target takes Physical DoT (damage over time). By agreement how this works, you’ll be able to maximize your damage output for making sure such your numbers are multiplied rather than addition. 03 – 0. This base value can be increased by numerous means. Example 2: Damage Modifiers from Different Buckets. You don't need crazy spreadsheets and min max guides, all you need to do is understand whe. 38] = 26. . A player named SnowRaven created a publicly-available Google spreadsheet that contains all the damage modifiers in the game sorted according to the damage bucket they belong to. I created a spreadsheet that allows you to theory craft your ideal Sorceress build by showing you all item modifiers on each item in the game. Diablo 4 takes the total of each of these buckets and turns them into a multiplicative modifier that will then be used to calculate your damage ie: (∑ = Sum of values) Damage = (Base Weapon Damage * +%skill damage) * [Main Stat * ∑(Crit Damage) * ∑(Additive Bucket) * Vulnerable * (Product total of Global Multipliers)] + Overpower Spreadsheet with possible affixes on armor. Berserk. The first 5 buckets—depending on class—have a minimum of 10 equipment affixes (barbarian) and a maximum of 14 equipment affixes (Druid & Rogue) all added up between them. We now know that there are a number of damage "buckets". Get these when you are done picking core mods for your build. Item affixes in Diablo 2 - Does 9-15 cold damage. 68%! Example of the new feature with dynamic stats comparison for most of the Damage bucket list multipliers in D4, with allocation to add your OWN class specific multipliers too! Learn how to calculate the damage formula for Diablo 4, a role-playing game with a damage system that involves additive, vulnerable, critical, and global multipliers. It is depending lastly on the Spell, but they normally do not affect DoTs. 2) = 36% Fire damage. 97K subscribers Subscribe 28K views 2. This is important. There's. damage is additive, if you do 100 physical damage and have 25% physical bonus you would do 125 damage. Damage buckets have been changed. There are less affixes and thus less chances to get the others. i. There are four main stats in Diablo 4 that each character has: Strength, Intelligence, Willpower, and Dexterity. By appreciation how the different types of damage stats and types, your can doing more damage by multiplying stats rather than just adding them. TLDR, the goal in Diablo 4 lives to stop doing this: This guide will explain and demonstrate the new damage bucket system in Diablo 4's new season, Season of Blood. It's been stated there are 8 damage buckets. 5]% Damage with Two-Handed Bludgeoning Weapons. Here is an in-depth explanation with a link to a spreadsheet, but it's most likely less complex than you're aware of. So mods with flat damage could have deceptive value. This article is part of a directory: Diablo 4: Complete Guide Hub - Quest. For Overpower i'm not 100% sure, but it should be added after all damage is calculated on top, and you have a flat 3% chance for it to happen (which cannot be increased, besides some skills that can possibily gurantee it). BumbleBee-2961 June 4, 2023, 9:36am #1. Simple Way Damage is Calculated in Diablo 4: Diablo 4 has a mechanic in it known as damage buckets. so i watched latest rhyker video about how exactly multiplier damages work and i still dont get it after watching it for example i got a ring with mods. Damage Buckets Overview. This Action RPG has seasonal content that keeps the game refreshed, with Season 1 starting in July 2023. So I made a spreadsheet with all affixes I had on the gear I had on me and in stash. #70 Body Armor should probably be a B for melee or B- for tank. 0 of my reworked document. 03%. A damage bucket is largely a class of damage sources that every one stack together to shape one big multiplier. With 4-5 damage reduction buckets e. If we look at our character sheet, we have 13. 0: Mobile Support: Access your damage calculations on the go! Our tool now offers seamless mobile support, allowing you to fine-tune your damage potential wherever you are. There are 7 types of damage buckets which include weapon damage, critical damage, damage modifiers, skill damage, vulnerability damage, class attribute,. Rebalance vulnerability stats to reflect the current debuff calculation method. Use the dropdown menus to change classes, damage types, and weapon types. Diablo 4 Sorcerer Build Guide. It's a pretty complicated system. -Different buckets are multiplicative with other damage buckets So you have stuff like +damage to elites, +damage to chilled enemies, +damage to stunned enemies, +damage while fortified, etc, etc. So I made a spreadsheet with all affixes I had on the gear I had on me and in stash. Supposedly you’re supposed to prioritize having a good mix of the 5 different. All other damage bonuses in the game are additive—at 79 different equipment affixes alone; or just over 84% of all. Anything within those buckets is additive, then multiplied by the other buckets. This threads purpose is to compile every useful D2 related spreadsheet into one easy to browse through place. Skills and passives scale their damage based on your weapon. In comparison, Main Stat. Damage reduction is a bit confusing, because the tooltips specifically state that it becomes less effective as you gain DR, which implies that all additions to DR are multiplicative (which isn’t as desirable as additive in the case of DR, since the number we’re multiplying is becoming smaller as we add DR, leading to diminishing returns when compared to an. Best in premade groups of 4. . . See examples of damage buckets, sources of damage, and how to optimize your skills and equipment for more damage. -therefore, for example, imbiber (+% to healthy enemies) is an OP glyph for sorc paragon board. In this case, your damage output would be amplified by a significant +300%. " I've seen a lot of discussions about the buckets for typical stuff like crit, vulnerable, additives, etc. 2. 2 * 1. Stat 1. From character builds, skills to lore and theories, we have it all covered. Here I present a spreadsheet containing detailed calculations for Act 2 Might Merc in various setups. Before, damage sources such as Critical Strike Damage, Vulnerable Damage, and Overpower Damage were in different buckets, and when these buckets mixed with each other, the full amount of bonus damage from each bucket was multiplied together. Everything else. 17 Jul 2023 • 88. New comments cannot be posted and votes cannot be cast. In Diablo 4, damage stats are divided inside my or “buckets”. Damage Buckets, and New Paragon Glyphs. Damage buckets in Diablo 4 are the different types of damage that are in play for all classes. Spreadsheets Detailing Each Classes Skills that Apply Status effects. Image via Moxsy. Your vulnerable is far too low on the blood meter there. Barbarian Druid Necromancer Rogue Sorcerer. 10 inital damage x 15% increases 50 times results in 10. What is the new Diablo 4 class? Here are 5 possibilities. PC General Discussion. A third additive modifier like that would make it 250 which is a 25% increase. Your weapon’s Item Power. A damage bucket is largely a class of damage sources that every one stack together to shape one big multiplier. if Vulnerable were in the same bucket as other conditional damage, it would make the other conditional damage worth considering. And anyway, they have always favored physical classes in their games since World of Warcraft started 20 years ago. 34 factor of damage increase?Twitch: WICHTIGER EDIT; BITTE HIER KLICKEN & LESEN: -- -. I’m a numbers guy and plan to play Barbarian on. Deep Dive: Diablo 4 Injure Buckets Notes (Updated) In this deep dive, we’ll be covering how Teller 4 damage scoops work, which will also explain how damage exit in general functions. Similarly, the S pulse mk2 has a firing rate of 16 RPS, BUT only 4 rounds per magazine,. Learn how to calculate and optimize your damage in Diablo 4 with this guide that explains the formula, the buckets, and the factors that affect your damage. djinfish • 2 mo. 015 – 0. Maxing out your damage in Diablo 4 doesn't have to be complicated. The Foundation of Damage: Unveiling the Weapon and Skill Damage Buckets in Diablo 4″ The bedrock of damage calculation in Diablo 4 resides within two primary damage buckets: weapon damage and skill damage. Learn how damage is calculated and the many different ways to deal more damage in Diablo 4. If they were within the same bucket the damage would simply be added. 05] 460 [0. In this video I explain. [5 – 12]% Damage Reduction from Shadow Damage Over Time-Affected Enemies. 3 x 1. Below is a list of each. The only buckets are. Suprisingly, many of these hypothesis lack objective confirmation from either in-game testing or even from Blizzard. If we assume damage pots are at 30% these values become depressing. 1. g 44% [x] from the tooltip, it means this is independent damage boost. So, for example, damage from Cc and intelligence would be multiplied together. ago. Furthermore, each damage bucket is different from the. All 3 and 4 relies on is crit/vulnerable in an item while in d2 many things are considered ‘good’ e. zip archives on Google Drive and kept locally just in case. Since I do watch videos, it seems like damage buckets will play a major role in character creation and accumulated power. Some of them are: main stat, crit damage/chance, vulnerable damage, (all additive increases), (all multiplicative increases). Understanding and optimizing these buckets can greatly improve the player’s damage output and combat efficiency. Which damage buckets? Still learning how damage buckets work, where does elemental dominance and the +% damage go? Thanks ! When you see [x], e. 47240]Kripp did explain that it’s not just the damage buckets but that your gear is going to be woefully lacking in stat slots so you’re going to be very meticulously picking and choosing what you can or can’t afford to have in your damage buckets and still reasonably stay alive. Welcome to the un official Diablo 4 subreddit! The place to discuss news, streams, drops, builds and all things Diablo 4. tldw : -damage +% to vulnerable and damage +% to healthy enemies are the best stats in the game regardless of class due to being in their own "bucket" so they are multipliers instead of additive. Most of those actually make sense. 20 votes, 16 comments. Diablo 4: Damage Buckets Explained. Normally you have to go for firenbolt enchament to access the best passives and dmg to burning. Several build guides have core skill damage as the one to go for (bone spear) after crit damage. In that case your stats will read: Damage vs Crowd Controlled: 100% [25% + 25% + 25% + 25%] Damage vs Stunned: 40% [20% + 20%] When you Stun an enemy both bonuses apply, and you will deal 240% damage to them. I’ll meet you half way and say maybe a low gauge wire is in the middle of all that to hold the wires. The 3rd +100% dmg gives only 1/3, 4th 1/4, 5th 1/5 of overall damage, and on. Top. Pros: lots of different ways to do damage Cons: model complexity and limited parameter optimization. 1) Weapon Damage. Vulnerable is the reason people are doing the damage they are doing. Diablo 4 Earned Over $666 Million in the Five Days Following Launch. A few dps bugs still need to be worked out. Calculate the most optimized gear to deal enormus amounts of damage to sanctuary's devil forces! Create, share or find builds for your favorite class. TLDR, the goal in Diabolos 4 is to stop. Welcome to the un official Diablo 4 subreddit! The place to discuss news, streams, drops, builds and all things Diablo 4. gg You may have heard of the Diablo 4 'Damage Buckets' theory, but how exactly does it work? Let us break everything down in simple terms. Early on, Shield Bash gives you much needed mobility to potentially keep up Massacre bonuses, and has similar damage per wrath spent to Sweep Attack. Key Features of the Diablo 4 Damage Calculator Tool v1. There's like 4 or 5 different buckets for damage. Image via Moxsy. Dexterity. It's my understanding that there are no buckets in calculating defense (as opposed to the 6 buckets for offensive damage). This effect can only apply to one damage type at a time. gpt3]Summarize this content to 100 words: Diablo 4 OverviewThe series' gameplay revolves around a core formula: progressively earning stronger gear by defeating increasingly challenging enemies. gg/fQH5buc Monster Hunter Rise Sunbreak gameplay is on hold for now we look at new Diablo 4 and the Diablo 4 gameplay specifically the Diablo 4 beta early access demo gameplay as we go through the best Diablo 4. TheDerpatato • 27 days ago. A damage bucket is largely a class of damage sources that every one stack together to shape one big multiplier. Go to the Stats tab and enter your stats. Weapon Damage: Derived from the item power of your weapon (s). Summarize this content to 100 words: Here you can find an explanation of Diablo 4 Damage Teams, learn how Damage Teams work in the action role-playing game, Diablo 4. This term was. Questions about SEASONS, Crossplay between PC and Console, the Battle Pass or Monetization, are preferably also posted. The Avalanche Key Passive also boosts Ice Shards' damage, doubling that chance against Vulnerable enemies. . It represents the Life you have on a naked character, in addition to the Life gained from leveling up. Then we take the 30%, again making it an increase by adding 100%, and get 130%. At many points, higher base damage will be worth more than further multipliers. alkaline808. A 20% multiplier multiplied on all the other buckets is still extremely strong, there are affixes that open up when you get vulnerability such as Everliving Aspect. Introduction. Learn how Diablo 4 damage buckets work, which are categories of damage stats that multiply or add to your output. Here’s quick rundown of Diablo 4’s damage buckets, showcasing how you can work out how your damage theoretically scales with your build. Weapon speed is the number listed on your weapon. 2 = 2. ; Quick Movement. . With the Diablo 4 early access we managed to verify a lot of important mechanics that confirm the theory. #Diablo4 #damage #Maxroll #Blizzard Damage Doc: for Beginners: and Jewelry Passives. ago. There are 4 Core Stats in Diablo 4: Strength. Along with the Affixes that can roll on each item, Some armor and ALL jewelry have passive Affixes located at the top of the item’s tool tip. Basically they'd need to simulate the game. 1 comment. In Diablo 4, damage buckets refer to different categories or factors that contribute to your overall damage equation. crit chance on Rings<style> body { -ms-overflow-style: scrollbar; overflow-y: scroll; overscroll-behavior-y: none; } . From character builds, skills to lore and theories, we have it all covered. The excel document has 5 different tabs for each class to make them. Chilled. One thing i am not sure about however is how intelligence and core skill damage interact with damage. Weapon base damage * attack speed * additive damage (including vuln + crit) * main stat (%) * 1. Bleeding. A damage bucket is essentially a category of damage sources that all stack together to form one big multiplier. Swap it for Sweep attack only if you find a 2h before Blessed Hammer at lvl 12. 2. You're welcome! Glad to help! :) Just added a search filter tab. If your buckets are balanced. A player named SnowRaven created a publicly-available Google spreadsheet that contains all the damage modifiers in the game sorted according to the damage bucket they belong to. For example, having 50% dmg vs vulnerable and 30% dmg vs elites as well as 20% close damage, would the close damage vs a vulnerable elite be multiplicative, i. I’m getting to where I am gonna need to use a spreadsheet for damage upgrades because it just isn’t clear anymore what is going to be more effective and it’s too expensive to reroll items to test different stats. Vulnerabe is it’s completely own bucket and that’s why theorycrafters think it will be the best stat in the game. Divine damage. Ive checked couple of articles about damage buckets but those dont align. 47240]+max damage from jewels follows the "two weapons" rules for which modifiers apply from the other weapon (as described on the linked basin wiki article) Two cases: 1. What Aspect are you gambling for? Get the most out of your Obols. I guess I should say that it hasn’t been changed but there is a better understanding now. Two 25% DR sources don't equal 50%, they equal 43. Minions receive 100% of weapon speed. The [+] ‘s are in one, the [x]’s are in another, and crit is in another. Sacred items received a small change of only a 30 iPower increase, while Ancestral items received a huge boost to both minimum and maximum Item Power ranges. Which I think is actually good (especially early-game and mid-game PvP duels) and reminds me why fortify is almost like a must have stat as well (I. Whether you are playing a solo adventure or teaming up with friends, these stats are vital to your character’s performance. It means that your total value for the “Damage” damage bucket is now at 335, thanks to all the damage modifiers on gear, skills, and whatever else in this hypothetical situation. This equation has to be run for each skill as things like core damage only apply to core skills and the skill multiplier is different for each skill. On a spreadsheet its probably not as truly efficient as 3 shouts and whirlwind, but I think its a lot more fun and still mega powerful as you can still. Canonical damage forumla. There are a ton of various stat modifiers in Diablo four, and all of them are separated into these categories to D4 Gold keep damage numbers from achieving astronomical values—at the least, that is how the theory is going. net. Damage Buckets. Do I now have 30%, 22%, or is it something completely different?All aspects from dungeons and gear (spreadsheet) A convenient way to look up all aspects in a single spreedsheet. Because if crit chance is always additive, then anything that can easily, passive increase crit chance is going to be a no-brainer (barb in particular using Bloodfeeder glyph and the No Mercy passive will effectively be a free +14% crit chance in additive). Stay a while and listen as I go through this new helpful tool to help you easily calculate your damage in Diablo 4 and determine how to optimize your affixes. ImallOutOfBubbleGums. #1. This scales worse with bigger numbers. Thus, some builds tap into the "Elusive Assassin" fantasy, while others present. Fortify in Diablo 4 What Overpower Looks Like You can tell if you are doing Overpower damage by the color of the damage numbers over your enemies. This can be quite a convoluted topic, so we’ll try to keep it simple. There are 6 who I could not locate the precise location for, but I have all fo the unknowns placed into acts. 6%, this would boost my Damage by 44. Stamina Damage Dealer [Lost Tomes] Bow/Bow Damage Dealer [Arc] 2H/DW Damage Dealer [Wreck] Health Tank [Sanctum] Werewolf Build [Claws] Necromancer. 36 <-- higher number than making. In total, there are about seven different Damage types. 2 + Vulnerable Damage Modifier) The damage calculation process can be divided into two main aspects – Damage Base and Damage Bonuses. Ultimate. Endgame. Now, understand that there are 3 multiplicative damage modifiers. Anything with decent base damage (e. gpt3]Summarize this content to 100 words: Diablo 4 OverviewThe series' gameplay revolves around a core formula: progressively earning stronger gear by defeating increasingly challenging enemies. Let's delve into some of the key damage buckets and their importance. I use D4ut. ago. Let's delve into some of the key damage buckets and their importance. Weapon Damage. 0 comments. The spreadsheet not only calculates the average damage per second, but also the average number of hits and seconds needed to kill an enemy. 725-820. Let’s take crit for example: Let’s say you have:So I noticed your sheet asks for the tool-tip attacks per second and damage for weapons. Diablo 4 database of skills, items, enemies, aspects, and more, to enhance guides and theorycraft builds. There are a ton of various stat modifiers in Diablo four, and all of them are separated into these categories to D4 Gold keep damage numbers from achieving astronomical values—at the least, that is how the theory is going. About Item Affixes in Diablo 4 Season 2crit damage * vuln * everything else forces you to value crit damage and vuln. Duu-1325 May 22. 5% * 130% giving us 190. Additive Example : 100 Weapon Damage + 50% Core Damage. From character builds, skills to lore and theories, we have it all covered. Characters that dual-wield receive weapon damage from both weapon slots. Generates a shield around the target that absorbs damage from all sources up to a specified amount. Spreadsheet: This video explains errors in my prior dama. show each bucket and the additive and multiplicative bonuses inside each bucket. Damage buckets in Diablo 4 is a community term used to describe the different categories of damages in the game. . Keep in mind my MS Excel skills top out at writing text and. I’ve broken down the guide into 4 simple steps, a quick overview of damage basics in Diablo 4, understanding the changes for the damage rework with a before and after, learning how to maximize your damage through optimizing your uptime, and taking advantage of key. Stamina Damage Dealer [Lost Tomes] Bow/Bow Damage Dealer [Arc] 2H/DW Damage Dealer [Wreck] Health Tank [Sanctum] Werewolf Build [Claws] Necromancer. Diablo 4 Nightmare. Rebalance vulnerability stats to reflect the current debuff calculation method. These changes, which were discussed in the Diablo campfire chat, have left many players confused. 0 coins. 5sec, CD redux to other abilities reduced from 0. There are four main stats in Diablo 4 that each character has: Strength, Intelligence, Willpower, and Dexterity. Ferrsai-1913 July 15, 2023, 3:43am 2. All of the spreadsheets I come across or are send to me will be uploaded as . In “Diablo 4”, the damage bucket contains various categories and factors that affect the overall damage calculation. It pretty much has the same functionality as the old one, but is a lot quicker to use. +126 Intelligence (12. Added all the uniques to a tab today. 12 Next. Since I believe many people don't understand what the Bucket Theory implies, this post's goal is to contrast the canonical damage calculation that exists in nearly every ARPG game and the so called Bucket Theory which some people claim is the way damage is calculated in Diablo IV. To illustrate effects on a 1000 dmg hit: 1000 x vuln x crit x mainstat x bigbucket = total damage. All of the spreadsheets I come across or are send to me will be uploaded as . 5sec, CD redux to other abilities reduced from 0. Those two dont align! for example: mobalytics one have many more buckets. Find out how to use weapon damage, skills, passives, items,. . I will let you know if I can figure out what stats give what values but according to everything I have seen, damage buckets apply at 100% to all skills. Diablo 4 Damage Buckets and Formula Explained | Diablo4. TheDex4 • 3 mo. Diablo IV Damage Buckets Overhaul. ⬜ How to Increase your Damage by up to 160% with Reforge Stones & Family Set Bonus. Willpower. Duu-1325 May 22, 2023,. Damage Buckets are broken down into five main types that players need to be. The term Damage Buckets simply refers to categories of damage types. 0, including updates to the elemental resistances, damage buckets, and. This includes changes to Fortify, Overpower, Vulnerable, and Critical Strike. The problem is that Normal Damage bonuses are given out in huge quantities while Critical Damage and Vulnerable Damage are not. 2 * 1. Hands Slot. Here's a damage calculator tool for Diablo 4, designed to assist you with calculating and optimizing your damage output in the game. It's an element in that universe. First, launch Diablo 4 and access the in-game settings. Weapon Damage: Derived from the item power of your weapon (s). Stat 4. I guess I should say that it hasn’t been changed but there is a better understanding now. Welcome, fellow Necromancers, to the theorycrafting section of our guide—where we’ll dive deeper into the arcane knowledge (convoluted mess) of Diablo 4’s damage buckets. I don't understand anything at all, I just equip anything with higher damage. vulnerability item rolls would become more in line with crit chance effects of 1-10%. TLDR, the goal in Diablo 4 lives to. [+] % Damage. Stamina Damage Dealer [Lost Tomes] Bow/Bow Damage Dealer [Arc] 2H/DW Damage Dealer [Wreck] Health Tank [Sanctum] Werewolf Build [Claws] Necromancer. Learn how to calculate the damage formula for Diablo 4, a role-playing game with a damage system that involves additive, vulnerable, critical, and global. Archived post. 2 + 0. Deep Dive: Diablo 4 Damage Buckets Explained (Updated Season 2) October 11, 2023 ∙ 3 min read. The Innate +35% to Crowd Controlled Enemeis, then random affix +33. Item Affixes appear on specific types of gear for different classes, and we have provided links to comprehensive guides that cover all the Affixes that can appear on your items for your class. Bonus: +5% at 250 Willpower. And because Frost nova have low range you have to go for Close damage. A Diablo 4 damage calculator helps you to maximize your DPS, while also helping you understand how the game’s damage buckets work to make you a better player. Altaïr-2721 July 1, 2023, 5:55pm 1. Want to become stronger in Diablo Immortal check out: ⬜ How to increase your Damage by more than 4. Trang0ul • 4 mo. Diablo 4 Vampiric Power Tier List. Base Life: This is your character's Life without any added stats. Compare this to something like the Amplify Damage passive in the curses tier: "You deal 9% [x] increased damage to Cursed enemies. I can see why Vulnerable is like a ‘must have stat’. Here is an example: If I had 50% critical rate, instead of my current 24. ). It doesn't matter what it is. Sacred. Vulnerable and crit are multiplicative. How damage is calculated in Diablo IV is also receiving an overhaul. Reply. These damage buckets consist of elements such as main attributes (Strength, Dexterity, Intelligence, and. BEST Stats On Gear & Weapons To DOUBLE Your Damage! Diablo 4 attack speed stuff: check stats for all items here:. e. 61]+[1+2. You can tell because on the item it says 34 % [x]. The loot you grab from your adventures account for the majority of your character's overall power, kill speed and survivability. 2 on Damage Buckets. Death's Embrace increases your damage by 6% [x] against close targets. It's not as insane as it looks, the hardest part was taking the data from diablo. Modify the skills you want to enable or disable. 493K subscribers in the Diablo community. 200 + 100 some aura + 150 some enrage + 225 legendary + 135 20% bonus 1 + 162 20% bonus 2 + 194,4 20% bonus 3 = 1164,4 That's 8% more damage, so. By understanding how the different genre of damage stats and types, you can deal additional damage by multiplying stats rather than just counting them. That link is giving really bad info/advice now. Burning. What about the other 3? smolderingeffigy • 2 mo. I assume at least a few of you have seen the damage bucket spreadsheet as seen on Krip's channel or wherever. 217K subscribers in the diablo4 community. How damage is calculated in Diablo IV is also receiving an overhaul. if it showed "Damage VS Bucket" and mousing over that bucket showed "Damage VS slowed +10%, Damage vs slowed +8%, damage VS slowed x30%, damage VS stunned +15%" etc with a final tally. Sign inMonday, September 11, 2023. Before, damage sources such as Critical Strike Damage, Vulnerable Damage, and Overpower Damage were in different buckets, and when these buckets mixed with each other, the full amount of bonus damage from each bucket was multiplied together. Before, damage sources such as Critical Strike Damage, Vulnerable Damage, and Overpower Damage were in different buckets, and when these buckets mixed with each other, the full amount of bonus damage from each bucket was multiplied together. Now, understand that. if it showed "Damage VS Bucket" and mousing over that bucket showed "Damage VS slowed +10%, Damage vs slowed +8%, damage VS slowed x30%, damage VS stunned +15%" etc. Designers Adam Jackson and Charles Dunn joined community lead Adam Fletcher to discuss the changes coming to Patch 1. This guide covers Item Affixes that can appear on Magic, Rare, Legendary, and Unique items in Diablo 4.